"Software art is not art that has been created with the help of a computer but art
that happens in the computer. Software is not programmed by artists, in order to
produce autonomous artwork, but the software itself is the artwork. What is crucial
here is not the result but the process triggered in the computer by the programme
code" (Baumgertel, 23:2001)."
"Software art describes an artistic activity which in the material of software allows
for a critical reflection of software. Software art does not regard software merely
as a pragmatic, invisible tool generating certain visible surfaces, but software art
focuses on pragmatic codes (algorithms) itself even if this code [has not] been
open in the foreground". (Arns, 184-5: 2004).
latest change by Philip:
“Generative art refers to any art practice where the artists concedes control to a
system that operates with a degree of relative autonomy and contributes to or
results in a completed work of art. Systems may include natural language
instructions, biological, self-organising materials, mathematical operations and
other procedural inventions.” (Galanter, 4: 2006).
"generative systems does not have to negate intentionality, but is a balancing of randomness and control." (www.netzlierarut.net/) .
This comes close to my area (the entanglement of data, network and software)
"Matthew Fuller would describe Amy Alexander’s Olly as ‘speculative software’. He argues “speculative software explores the potentially of all possible programming. It creates transversal connections between data,machine and networks” (Fuller, 11: 2006). "
Ref: https://www.academia.edu/346926/Rethinking_the_Dissension_Between_Software_and_Generative_Art
that happens in the computer. Software is not programmed by artists, in order to
produce autonomous artwork, but the software itself is the artwork. What is crucial
here is not the result but the process triggered in the computer by the programme
code" (Baumgertel, 23:2001)."
"Software art describes an artistic activity which in the material of software allows
for a critical reflection of software. Software art does not regard software merely
as a pragmatic, invisible tool generating certain visible surfaces, but software art
focuses on pragmatic codes (algorithms) itself even if this code [has not] been
open in the foreground". (Arns, 184-5: 2004).
latest change by Philip:
“Generative art refers to any art practice where the artists concedes control to a
system that operates with a degree of relative autonomy and contributes to or
results in a completed work of art. Systems may include natural language
instructions, biological, self-organising materials, mathematical operations and
other procedural inventions.” (Galanter, 4: 2006).
"generative systems does not have to negate intentionality, but is a balancing of randomness and control." (www.netzlierarut.net/) .
This comes close to my area (the entanglement of data, network and software)
"Matthew Fuller would describe Amy Alexander’s Olly as ‘speculative software’. He argues “speculative software explores the potentially of all possible programming. It creates transversal connections between data,machine and networks” (Fuller, 11: 2006). "
Ref: https://www.academia.edu/346926/Rethinking_the_Dissension_Between_Software_and_Generative_Art
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